only interacts with .txt files for simplicity
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@@ -7,7 +7,7 @@ When using a file in CircuitPython, it needs to be renamed to "code.py" as this
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A mostly functional, but incredibly basic text editor.
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### Features
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- Cursor-less text editing (remember how Minecraft book writing used to feel like? Yeah. That.)
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- Save file - You have to type in the filename and extension yourself. The good news is the "." key works on this screen.
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- Save file - You only have to type the filename; the ".txt" extension will be automatically added.
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- Open file - You can select from a list of files in the SD card. Still no line scrolling here, so only the first 7 files will be visible
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- If you open a file, the save menu conveniently fills in the filename for you, so you don't have to write it again to re-save.
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### Dependencies
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@@ -15,5 +15,5 @@ A mostly functional, but incredibly basic text editor.
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- adafruit_display_text from the bundle
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### Issues
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- No line scrolling. Once you exceed 7 lines, you're guessing, bud
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- No folder support. Selecting folders in the SD card folder will break it.
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- No folder support. It will only show text (.txt) files in the root /sd folder.
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- There are no confirmation or warning messages. Use with caution and be sure that you aren't using a repeat filename, or it will overwrite the file without warning.
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@@ -30,6 +30,7 @@ def file_menu():
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index = 0
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for file in os.listdir("/sd"):
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filename = str(file)
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if ".txt" in filename:
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if index == open_cursor:
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filename = "> " + filename
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files_text = files_text + filename+"\n"
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@@ -151,11 +152,8 @@ while True:
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## The save file menu - for typing the filename
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elif page == "save":
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if key == "DOWN":
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filename_text = filename_text + "."
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filename_group.text = filename_text
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elif key == "\n":
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with open("/sd/"+filename_text, "w") as f:
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if key == "\n":
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with open("/sd/"+filename_text+".txt", "w") as f:
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f.write(text)
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f.close()
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board.DISPLAY.root_group = intro_text_area
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@@ -188,7 +186,7 @@ while True:
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for line in lines:
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text = text + line
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text_area.text = text
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filename_text = fn
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filename_text = fn.split(".txt")[0]
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filename_group.text=filename_text
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page = "editor"
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board.DISPLAY.root_group = intro_text_area
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